Patou
Play as a "patou", a herding dog, and gather your flock of sheeps to keep them safe.
Controls
Action | Gamepad | Keyboard & mouse |
move | Left stick | WASD |
turn your head | Right stick | Arrow keys / Mouse position |
bark | Triggers / Bumpers | Spacebar / Left click |
⚠️Gamepads on the browser version may cause some bugs
Presentation
Your goal is to prevent the sheeps from moving outside the green circle, by barking at them. You can bark farther by holding and releasing your bark at the right time. Sheeps will run in the opposite direction of the bark, if they found themselves inside it's action zone (displayed as a blue cone).
The longer you keep your flock together, the higher the score!
This is a very small game with a modest level design, and not very well polished as it was my first experience with the Godot engine. But I learned a lot!
Made during the Trijam #270, a 3h game creation challenge. Though I have well exceeded 3 hours (more like 10) due to the engine learning time.
Have fun!
Credits
Everything was made by me in-editor as a challenge, except for the sounds:
dog tripple bark by crazymonke9 | License: Attribution 4.0
sheep on pasture.wav by Bluesy1905 | License: Attribution 3.0
Made with Godot
Status | Released |
Platforms | HTML5, Windows |
Author | Heelio |
Genre | Simulation |
Made with | Godot |
Tags | 3D, Funny, Low-poly, Top-Down |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Download
Click download now to get access to the following files:
Comments
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It's really cute and the little animations are so sweet. But I'm not very good, my personal record is 48s !
This is a lovely idea for the zone theme, surprisingly smooth and not buggy, great job :)